Puyo Puyo Triple Deck Tech – YB, YR, GG!

PuyoPuyo

Welcome to another 9th CX deck tech! For this week, we have a trio of lists from Puyo Puyo to give you some ideas for how to approach the set in terms of building decks.

In the article, we’ll be going over a more defensive blue/yellow build, a more aggressive yellow/red build, and a green deck. These decks are still being tested, and we make no claims that these are the best builds possible. In fact, the “best” builds or most successful builds from this series may very well (and probably might) look quite different from the lists we are presenting. We will be explaining how these decks were built and providing some commentary over the card choices. And no, unfortunately, we do not plan on building a purple deck. (Sorry!)

If you want to skip to the lists, we’ll be separating them with these tags:

Blue/Yellow: [BYPuyo]

Yellow/Red: [YRPuyo]

Green: [GGPuyo]

Onto the lists!

[BYPuyo]

Level 0 – 19

3 “Hentai” Schezo (PY/S38-004)
2 Sig, Student of the Primp Magic School (PY/S38-066)
2 Lemres, Loves Sweet Things (PY/S38-030)
1 Rider, Wrapping Hair Around Two Horns (PY/S38-068)
3 Risukuma-senpai, Reaction of Love (PY/S38-092)
4 Ringo, Lost in Mystery (PY/S38-090)
4 Ringo, Student of the Suzuran Middle School (PY/S38-093)

Level 1 – 8

4 Witch, Studying the Creation of Magical Potion (PY/S38-002)
3 “KO’d” Carbuncle (PY/S38-019)
1 Draco Centauros, Strongest Bishoujo (PY/S38-014)

Level 2 – 8

2 Schezo, Going After the Power of the Magic (PY/S38-007)
2 Carbuncle Being Whimsical (PY/S38-008)
1 Amitie, Student of the Primp Magic School (PY/S38-075)
3 Cancel (PY/S38-114)

Level 3 – 7

4 Bayoe~n Arle (PY/S38-003)
3 Risukuma-senpai (PY/S38-091)

CX – 8

4 Bayoe~n (PY/S38-027)
4 You Are An Idiot (PY/S38-028)

At level 0, we have 19 cards.

py-s38-004

“Hentai” Schezo is a stock reverser. When damage dealt by it is canceled, you can pay 1 stock. If you do, draw a card.

py-s38-066

Sig, Student of the Primp Magic School makes your other character on the middle slot of your center stage unable to be reversed by your opponent’s abilities and effects. (Basically, anti-reverser) It also has a brainstorm ability for 1 stock and resting itself: salvage a character for each CX revealed.

py-s38-030

Lemres, Loves Sweet Things reveals the top card of your deck when played. If it’s a [Puyo] character, you put it into your hand and discard a card. (This effect is not optional) It also has a brainstorm ability for 1 stock: search your deck for up to 1 character, then discard a card for each CX revealed. (Tip: If you reveal 2 CXs but only search for one character, you will still need to discard 2 cards.)

py-s38-068

Rider, Wrapping Hair Around Two Horns is a global [Puyo] support (+500). When played, you check the top card of your deck, then put the card into your waiting room or back on top.

py-s38-092

Risukuma-senpai, Reaction of Love has an assist ability, giving your characters in front +500 power. You can pay 1 and send it to the waiting room to “Azusa/Akatsuki”: look at up to the top 4 cards of your deck, reveal up to 1 [Puyo] character, put it into your hand, then put the rest into your waiting room.

py-s38-090

Ringo, Lost in Mystery is a runner: at the start of your opponent’s attack phase, you may put the top card of your deck into your waiting room. If the revealed card is a [Puyo] character, you can run to an open slot on your center stage.

py-s38-093

Ringo, Student of the Suzuran Middle School is a “Riki” clone; when played, you can pay 1 stock and put the top card of your deck into your clock. If you do, you tutor for up to 1 level 1 or lower character.

At level 1, we have 8 cards.

py-s38-002

When Witch, Studying the Creation of Magical Potion is played, it gets +X power until end of turn where X is 500 times the number of [Puyo] characters you control. (It will always count itself) It has a CX combo with You Are An Idiot: on attack, you reveal the top card of your deck (This happens before the trigger check), and if it’s a [Puyo] character, you put it into your hand. Otherwise, put the card back.

py-s38-019

“KO’d” Carbuncle has clock encore, and gets +1 soul if it’s on the center slot of your center stage.

py-s38-014

Draco Centauros, Strongest Bishoujo has a 0 stock +1000 power Backup ability. If you use the Backup, if you control a [Puyo] character, you can give a character you control in battle an additional +1000 power until end of turn.

At level 2, we have 8 cards.

py-s38-007

Schezo, Going After the Power of the Magic has a stock reverser level slayer ability. (If it gets reversed by a character with a level higher than your opponent’s, you may send that character to stock. If you do, put the card on the bottom of your opponent’s stock into their waiting room.) When played, you can pay 2 stock. If you do, tutor for an Arle character.

py-s38-008

Carbuncle Being Whimsical gives [Puyo] characters you control in front of it hexproof and +1000 power.

py-s38-075

Amitie, Student of the Primp Magic School has a 1 stock +2500 power Backup ability. When you use the Backup, you reveal the top card of your deck. If it’s a [Puyo] character, you put it into your hand and discard a card.

py-s38-114

Cancel can’t be played if you have 1 or fewer CXs in your waiting room. You may discard a CX. If you do, you choose a character in battle and it gains the ability “This cannot deal damage to a player” until end of turn.

At level 3, we have 7 cards.

py-s38-003

Bayoe~n Arle has a burn trigger when played. It also has a CX combo with Bayoe~n: on attack, it gets another burn trigger and all your [Puyo] characters get +2000 power until end of turn.

py-s38-091

If your opponent has 3 or fewer CXs in waiting room, Risukuma-senpai gets -1 level in your hand. When played from hand or memory, you may heal. When played from hand, you reveal the top card of your deck. If the revealed card is a CX, Risukuma-senpai goes to memory, and then comes back in any slot at the start of your next draw step.

The CX spread is a 4/4 split between 1k1 + Bounce and +1 stock +1 soul & +2 soul effects and triggers respectively.

py-s38-027

py-s38-028

What’s the idea with this deck?

Michael: I built this deck after looking at the whole set and identifying what I thought are the most unfair cards available. The deck was built to use the Yami competitor (from TLR), Arle, as its main finisher. I also wanted to make use of the set’s anti-damage counter. Even though it’s costed differently than others (compare: 2/3 from Little Busters, 3/3 from TLR, 1/1 from KanColle) and requires different resources to be used, I think it’s a card that actually scales well into the endgame that can make a lategame CX flood survivable. As you might see now, there are no actual Puyos from any color in the deck, but I’ll be very clear – this is a first draft and is nowhere near tournament-ready.

How do we use this deck?

At level 0, the plan looks remarkably similar to other decks. Kite the opponent to gain stock and damage while sculpting the hand. Ringo is an all-star, either playing the role of a runner or a Riki (searcher). Schezo, though extremely weak, can provide some incidental card draw as well. One of the best things in the early turns can be to attack to trade, flip a +2 soul trigger, have it cancel, then use that CX in stock to draw a card. While this won’t really happen very often, it’s just a nice way to gain advantage throughout the game. It should be noted that at 500 power, it’s likely never going to stick around for another turn, so using it to crash (and hope to draw a card) to deny on-reverse effects from your opponent at level 1 is a viable strategy.

There are a variety of effects bolstering the level 0, including filtering and top checking, which leads to what should (ideally) be a smooth level 1. The level 1 for this deck is unique. While it doesn’t hinge on reversing characters, it does boast some burst power and can get some card advantage with its CX combo. For those who are concerned about the math, there are 11 cards that can “whiff” in the deck, and there are a good number of cards that can check the top card of your deck for you. If you are obsessed about never missing, you can wait to use the combo until you have most of your CXs and all of your events in your waiting room around level 2, but the more typical play will be to use it at level 1 to push for card advantage.

KO’d Carbuncle is an oddball. It can be played in any number at any point, and gets an additional soul if it is in the middle slot. Having a 0-stock, 2 soul attacker is very rare; in fact, the only other one that has seen recent print was restricted to 1 before the set was released (Crayon Shin-chan). The fact that it has clock encore is also incredibly annoying (for your opponent). While Carbuncle is not really able to KO other characters very much, it can side attack very safely or just repeatedly crash for lots of damage. Once your Witch combo is done drawing cards, Carbuncle can take over the heavy attacking duty.

Level 2 is where the deck can go in a number of directions. Cancel becomes live and can start denying damage, all while dumping excess CXs into your waiting room for a refresh. If your opponent has refreshed ahead of you, Risukuma-senpai can be played to heal once, or even twice if you’re lucky. Granted, with the deck’s topchecking abilities, it can be a choice whether to heal once or twice. A “dream” play involves playing a top checker, seeing a CX, leaving it there, playing Risukuma-senpai, healing, brainstorming the CX away, and then healing again the following turn. The range of value is pretty high, but skill (i.e. practice) is needed to maximize it consistently.

Schezo has a thing for sending characters to stock, and has an uncommon level punisher ability. Normally, level punishing effects come attached to Backup effects, or are in the form of additional power and soul. In Schezo’s case, the removal is more permanent but is a half turn slower. The hexproof-giving Carbuncle is pretty important to have in hand for level 3 but not necessarily for level 2, where it can be sniped, bounced, etc.

The level 3 should give your opponent horrifying echoes of losing to TLR’s Yami. With the CX combo, you get 3 attacks for 3+ soul each, with a total of six burn triggers. If your opponent is at 3/6, their deck would have to perform a miracle (or have anti-burn active) to survive.

tl;dr?

The deck has bounceburn, healand anti-damage counters. It has a lot of strong abilities, but can suffer from anti-burn and overwhelming power. It doesn’t need to reverse anything to gain advantages. It has no interactions with mid-combat anti-salvage effects, and has a very punishing endgame.

Let’s look at another take on the series, this time featuring a more aggressive red/yellow build!

[YRPuyo]

Level 0 – 16

3 “Hentai” Schezo (PY/S38-004)
4 Ringo, Lost in Mystery (PY/S38-090)
4 Ringo, Student of the Suzuran Middle School (PY/S38-093)
3 Rider, Wrapping Hair Around Two Horns (PY/S38-068)
2 Sig, Student of the Primp Magic School (PY/S38-066)

Level 1 – 11

4 “Bayoe~n” Amitie (PY/S38-064)
3 “KO’d” Carbuncle (PY/S38-019)
2 Raffine, Training for Beauty and Victory (PY/S38-069)
2 KO’d (PY/S38-085)

Level 2 – 8

1 Schezo, Going After the Power of the Magic (PY/S38-007)
2 Carbuncle Being Whimsical (PY/S38-008)
1 Amitie, Student of the Primp Magic School (PY/S38-075)
4 Rider, Student of the Primp Magic School (PY/S38-077)

Level 3 – 7

4 Bayoe~n Arle (PY/S38-003)
3 Miss Accord (PY/S38-070)

CX – 8

4 Bayoe~n (PY/S38-086)
4 Ehe, I’m Happy (PY/S38-089)

Since we went over so many of the cards earlier, we’ll only look at the newest cards here.

py-s38-064

“Bayoe~n” Amitie is also considered “Red Puyo” while on stage. It’s a level 1 reverser, and has a CX combo with Bayoe~n: when your opponent levels up, and this is on your center stage, you may salvage a character.

py-s38-069

Raffine, Training for Beauty and Victory is a level assist, and has an Azusa/Akatsuki effect on play for a card in hand.

py-s38-085

KO’d gives up to 2 characters you control “When this goes to the waiting room, you may return it to the stage rested in the slot it was in” until end of turn. (This bypasses abilities that prevent Encore from being used, because the ability the card gives is not encore)

py-s38-077

Rider, Student of the Primp Magic School has a CX combo with Ehe, I’m Happy: when it reverses a character in battle, you may salvage up to 1 character, and then put up to 1 card from your opponent’s waiting room on top of their deck.

py-s38-070

Miss Accord reveals the top card of your deck when played. If the revealed card is a [Puyo] character, you may burn 1. When damage dealt by it is canceled, it gets +2000 power until end of turn. When it reverses a character in battle, you choose another [Puyo] character you control and it gets +2000 power until end of turn.

The CX spread is a 4/4 split between +2 soul +2 soul and +1k1 + salvage effects and triggers respectively.

py-s38-086

py-s38-089

What’s the idea with this deck?

This deck was built to take advantage of getting ahead and being ahead of your opponent. The level reverser Amitie has a rather obscure salvage condition. It isn’t an on-reverse effect (the series’s on-reverse CX combos actually don’t start until level 2), and can actually trigger more than once in a turn if you’re very lucky. There is a bit more burn and a lot more salvage in this deck, at the cost of having access to no heal effects.

How do we use the deck?

Attack, a lot. The level 0 is more or less the same as the previous deck. Kite, setup for level 1, and so on.

Once level 1 hits though, the deck takes a much different tone. If the deck gets to level 1 first and has the CX combo with a KO’d event in hand, going ham with Amitie is a viable option. If not, Carbuncle is back again to pick up the slack. If the deck gets to level 1 second, Amitie and +2 soul are there to punish your opponent and gain a level advantage with card advantage. Managing the timing can be tricky. Obviously, doing the combo at X/0 is subpar, whereas at X/6 is the perfect time.

At level 2, the deck has an opportunity to press for a lot of damage and additional card advantage. The Rider CX combo, if it goes off, can get you up to three more cards in hand and deal up to 2 additional damage. If your opponent is about to refresh, you can even put a CX on top of their deck to strand them with it (but these situations will be very rare).

Level 3 is the Arle show, with Miss Accord playing second fiddle with additional burn. What this deck can do more easily than its Y/B cousin is side attack more easily to dodge the counter step. Arle will have 4 soul minimum on attack with the CX combo, so unless the deck is in an incredible deficit, side attacking is a great way to dodge anti-damage counters and the like.

And at Johnny’s request, we have a mono-green deck that features Green Puyo and Fever Mode! (Like the last list, we won’t be repeating cards)

[GGPuyo]

Level 0 – 21

14 Green Puyo (PY/S38-051)
3 Feli, Feelings for Lemres (PY/S38-033)
2 Lemres, Loves Sweet Things (PY/S38-030)
2 Ringo, Student of the Suzuran Middle School (PY/S38-093)

Level 1 – 5

1 Ocean Prince, Prince of the Sea (PY/S38-037)
4 Lemres, Genius Magician (PY/S38-036)

Level 2 – 6

3 Fever Mode (PY/S38-059)
3 Feli, F-A-T-E (PY/S38-044)

Level 3 – 10

4 Feli (PY/S38-032)
3 F-A-T-E (PY/S38-060)
3 Lemres (PY/S38-031)

CX – 8

4 Everyone, Let’s Get Along (PY/S38-061)
4 You Wish to Defy Fate? (PY/S38-063)

At level 0, we have 21 (!) cards.

py-s38-051

Green Puyo can be run in any number in a deck. For each other Green Puyo on your center stage, it gets +2000 power.

py-s38-033

Feli, Feelings for Lemres has a 1 stock bond for Lemres, Genius Magician, and gives all Lemres, Genius Magician you control +1000 power.

At level 1 we have 5 (??) cards.

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When you play Ocean Prince, Prince of the Sea, you may discard a Green Puyo. If you do, you salvage a Fever Mode, and it gains +1000 power until end of turn.

py-s38-036

Lemres, Genius Magician has a CX combo with Everyone, Let’s Get Along: when it reverses a character in battle, you may put up to 2 [Puyo] characters from your waiting room into your stock in any order.

At level 2, we have 6 cards.

py-s38-059

Fever Mode makes you brainstorm 7 cards. You then Burn X, where X is the number of “Green Puyo” cards revealed this way.

py-s38-044

Feli, F-A-T-E has a CX combo with You Wish to Defy Fate?: on attack, you put up to 2 [Puyo] cards from your waiting room into stock in any order. When front attacked, you may pay 1 and put it into your waiting room. If you do, you put up to 1 “Feli” from your hand onto stage as the defending character.

At level 3, we have 10 cards.

py-s38-032

Feli has a heal trigger when played from hand. When reversed, it goes to the bottom of your deck.

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When you play F-A-T-E, you put a character card from your clock into hand, and then send this card to memory.

py-s38-031

Lemres has an Experience ability: as long as all cards in your level zone are [Puyo] characters, it gets +1500 power. When played, you may discard a card. If you do, it gets +1000 power and “When this reverses a character in battle, you may send that card to clock” until end of turn.

The CX spread is a 4/4 spread between stock/soul & +2 soul and 1k1 + bar effects and triggers respectively.

py-s38-061

py-s38-063

What’s the idea with this deck?

Build a bunch of clean stock with the CX combos at level 1 and 2, all while sending as few copies of Green Puyo to stock as possible. Fever Mode takes off in level 2 and explodes your opponent, and then the deck gets some heal and clock kick at level 3.

How do we use this deck?

With a biiiiiiig smile.

Troll_face

At level 0, play Green Puyo, attack with Green Puyo. Search for your Genius Lemres, and get ready to start building a ton of stock. Once you’ve passed level 1, the deck could have upwards of 10 stock, and the Fever Mode bazooka will be primed for action. If you want to build even more stock, Feli F-A-T-E is there to provide some unconditional stock.

The deck’s gimmick is to shove as many non-CX cards into stock as possible, and deal as much extra damage as it can with Fever Mode.

Is it a great strategy? Probably not. Is it fun? It sure looks like it. Will we build it to play on stream? Y-E-S.

We hope these deck lists have gotten your thoughts going about how to build the set! If you have suggestions or other builds, we’d like to hear from you! Thanks for reading!


 

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