Miku Deck Tech – 2nd at 2015 EGP Qualifier – Germany

rin-und-len

Onto another deck tech!
This Deck Tech features the Twins Miku Deck that Andre Z. used to get 2nd in the EGP Qualifier Germany 2015, only losing to Bea Wu’s Charlotte Deck from a previously featured Deck Tech. Special thanks to Sebastian for prepping this article from start to finish. (Interview collection, article prep, yup, the whole thing)

Here’s the Deck!

Demon Twins

Cards – 50

Level 0 – 17

2 Kagamine Len “SW Boxer” (PD/S22-009)
1 Kagamine Len “Ni no Sakura: Fan Dance” (PD/S22-010)
3 Kagamine Len “Bad Boy” (PD/S22-084a)
4 Kagamine Rin “Faker” (PD/S29-010)
1 Hatsune Miku “Magician” (PD/S29-028)
2 Hatsune Miku “School” (PD/S29-031)
2 Megurine Luka “Floral” (PD/S29-065)
2 KAITO “White Blazer” (PD/S29-102)

Level 1 – 12

2 Kagamine Rin “SW Striped Bikini” (PD/S22-004)
2 Kagamine Rin “Kagerou” (PD/S29-004)
4 Kagamine Rin “Soleil” (PD/S29-016)
4 Kagamine Len “Ciel” (PD/S29-017)

Level 2 – 7

3 Kagamine Rin “Dreaming Panda” (PD/S29-007)
2 Kagamine Len “White Edge” (PD/S29-012)
2 MEIKO “Taisei Romance” (PD/S29-069)

Level 3 – 6

1 Kagamine Rin “Original” (PD/S22-007)
4 Kagamine Rin “Original” (F 2nd) (PD/S29-001)
1 Kagamine Len “Original” (F 2nd) (PD/S29-003)

CX – 8

4 Kokoro (PD/S29-022)
4 soundless voice (PD/S29-023)


At level 0, we have 18 characters.

pd-s22-009

Kagamine Len “SW Boxer” gives all our other “Rin” and “Len” characters +500 power and you can rest him to give another “Rin” or “Len” character +500 Power.

pd-s22-010

Kagamine Len “Ni no Sakura: Fan Dance” has brainstorm ability for 1 stock: for each climax revealed you choose one of your characters and it gets +2000 power until end of turn.

pd-s22-084a

Kagamine Len “Bad Boy” gives all other characters you control +500 power during your opponent’s turn.  Also if one of your other characters from the center stage is put into waiting room you may put him into waiting room and return the other character to the slot it was in rested.

pd-s29-010

Kagamine Rin “Faker” gets +1000 power and +1 level when you have one or less other characters.

pd-s29-028

Hatsune Miku “Magician” has brainstorm ability for 1 stock and rest 2 of your characters: for each CX revealed you may search deck for up to one [Music] character and put it into your hand.
Also you can give one of your characters +500 power up to once each turn when you use an [S] – Ability. (Side note: brainstorm is an [S] – Ability)

pd-s29-031

Hatsune Miku “School” is a ‘standard’ searcher for [Music] trait characters. (When she comes into play from hand you can pay 1 stock and discard a card to search a [Music] Character).

pd-s29-065

When Megurine Luka “Floral” reverses her opponent you may pay 1 stock and discard a card to salvage a character.
You can also rest a character you control to give this card +1000 power for the turn.

pd-s29-102

KAITO “White Blazer” as a 0 stock +1000 power Backup ability. When you use its Backup you can also give one of your [Music] characters +1 level for the turn.

 

At Level 1, we have 12 Characters.

pd-s22-004

Kagamine Rin “SW Striped Bikini” gets +500 power for each of your other ‘Rin’ or ‘Len’ characters on the field.

pd-s29-004

Kagamine Rin “Kagerou” give all your other [Music] characters +1000 power during your turn.
When she is placed on stage from you hand, you reveal the top card of your deck and if it’s a [Music] character add it to your hand and discard a card.

pd-s29-016

Kagamine Rin “Soleil” has a CX combo with soundless voice: when the CX is played, you may place her into memory and search your deck for up to one ‘Kagamine Len “Ciel”‘ and place him into her the slot she was in.
You can also pay 1 stock when she is reversed to send her to memory.

pd-s29-017

Kagamine Len “Ciel” has a recollection ability: he gets +2000 power when ‘Kagamine Rin “Soleil”‘ is in your memory.
He also has a CX combo with soundless voice: when he attacks and ‘Kagamine Rin “Soleil”‘ in your memory, he gets +3000 power until the end of your opponent’s next turn.

 

At Level 2 we have 7 characters.

pd-s29-007

Kagamine Rin “Dreaming Panda” gets +500 power for each other [Music] character you control.

pd-s29-012

Kagamine Len “White Edge” has a 1 stock +2500 power Backup ability. When you use his Backup ability you may pay 2 stock and shuffle your waiting room into your deck. (He gets shuffled back into the deck as well)

pd-s29-069

MEIKO “Taisei Romance” has a 1 stock +2500 power Backup ability. When you use its Backup ability you reveal the top card of your deck and if it’s a [Music] character, add it to your hand and discard a card. (The second effect is not optional)

 

At level 3 we have 6 characters.

pd-s22-007

Kagamine Rin “Original” has heal trigger on play and gets +2000 power if you have 4 or less stock.
If she reverses a character you must send it to stock.

pd-s29-001

Kagamine Rin “Original” (F 2nd)  gets +1000 power if you have 3 or more other [Music] characters.
If her damage is cancelled (on the turn she’s played from hand) you may burn 1.
She also has a CX combo with Kokoro: when she attacks, you may pay 1 stock to search your deck for up to 2 [Music] characters and add them to your hand.

pd-s29-003Kagamine Len “Original” has a heal trigger on play.
When he reveals a CX during the trigger check you may discard a card to give one of your characters +2000 power and +1 soul.

 

The climax spread is a 4/4 split between 1k1 | Bounce and 1k1 | Burn effects and triggers respectively.

pd-s29-022pd-s29-023
How do we use this deck?

It’s fairly simple. You try to get out the soundless voice climax combo at level one and then try to do the same thing again… and again. Its really just about how often you draw the soundless voice climax.

Editor’s note: This combo has been covered a lot in the past. If you want to see a similar version of the deck, you can find them here and here.

What does the deck not do well? Is it missing anything? What are some of the potential risks the list takes?

Andre: This deck struggles to end games. The only kind of finish you have is the level 3 Rin that burns one when her damage gets cancelled. So if you play against a very defensive deck that lowers your soul or has an anti-damage backup you’re gonna have a bad time. Having a good (better) finisher would really help this deck.

Is there or are there specific key cards in the deck that make it work?

A: Like I mentioned above it’s all about soundless voice. If you don’t have that, you lose most of the time.

About the list: Is it conservative or greedy? What’s its overall power range? Is it easy or difficult to use? What would you say about its viability in the JP/EN metagames at large?

Editor’s Note: The numbers are strictly my own, but the numbers have been adjusted to consider the commentary.

Greed: 6

A: This list is an all or nothing list. It has this one climax combo you just need to get unlike in other decks where not getting your level one combo might be bad, but not a game loss.

M: All-in at level 1, but no color requirements. From previous deck techs, I noted that the deck was a 4 on greed, but given the rising popularity of level 1 CX combos that search (TLR, SAO, KC, etc), I have to notch it up to a 6. The deck sacrifices potential cards in hand for more cards on board, which can make some (more conservative) players uncomfortable.

Power Range: 4 – 8

A: The power range is rather high since it is a bash deck without any really cool search effects like a Yuuki (SAO). The usual power range is 10500 to 11000 at level one.

M: In the context of the EN game, I know the rating was somewhere between 5 and 10, but the game is always changing as more sets get released. That said, relative to both games, this rating is a safer bet; it will probably never be outright unplayable, and is probably a decent aggro ‘litmus test’.

Magic reference time! For those who’ve played constructed environments where mono-red has been anywhere from unplayable to ‘best deck to take to an event’, there’s a good parallel to see here. In an ever-changing environment where new decks are popping up every month, sometimes a good old-fashioned beatdown will do the trick.

Difficulty: 3

A: If you get the basics down of this deck it’s rather easy to play. I myself was not expecting my deck to do this well. All the new sets have really amazing abilities and good finishers which my deck is missing. I thought that without them I wouldn’t stand a chance, but somehow I still managed to place second.

M: Learn combo, draw combo, use combo. Practice, and then …

Akuma

Onto the interview!

How was your event overall?
A: It was a nice an fun tournament like every month. I wasn’t expecting much and initially planned to go before the tops begin to grab some food.

What was a really lucky moment you had during the tournament?
A: The most lucky moment I had was during round 3 or 4. In one game, the timer saved me. Our game went on for too long so we were in time out. Because I had the last extra turn, I barely managed to get my opponent to 3-5 while I was still at 3-4 and won. The next round would certainly have been my doom.

What was a really unlucky moment you had during the tournament?
A: There wasn’t really an unlucky moment. The only thing that could be considered one was during the final game, but by then, it didn’t matter to me as much. I wasn’t able to draw the Soundless voice climax for two turns which kind of killed my mid game.

Did you have any incredible comebacks?
A: I almost had one. During the final match I did not manage to finish of my opponent and only got her to 3-6. We both were at 3-6 and I was already sure I would lose. She started to attack and I managed to cancel two of the attacks but the last one barely got through.

How did the final match go for you? What did you play against?
A:
I played against a good friend of mine who was using a Charlotte deck. I have never played against Charlotte and only knew that it had anti-burn which made my bad finisher even worse. The match was just a fun match for both of us since the only thing that was diffrent from first to secound place was the amount of boosters. We had a really fun match and goofed around a lot while playing.

How did you prepare for the tournament? Did you do anything special the day of the tournament?
On the way to the tournament I was debating about my assists. I was unsure if I should play an assist that give + one level in front or an overall stronger one. I tried to predict how many people would play level one slayers and settled in the end for more power since at that time not a lot of people were really using level one slayers.

Any funny stories from the event?
The funniest thing was during the finals. I played against Bea and we had a little discussion about Ayumi. I thought she was really cute, but Bea said that she didn’t really like her, which I poked fun at. Of course, she knew I was joking.

Any other shoutouts or things you would like to say?
I would like to really thank my friends who supported me even though they were all surprised at how far I got and all annoyed because we all wanted to finally get some food.

Thanks to Steven for organizing this whole event and thank you to all the people who work on Weiss Schwarz and the anime it features. Without them I wouldn’t be able to play this fun game.

Thanks!


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