Attack on Titan Deck Tech – 1st & 2nd in PH Locals (CG @ Makati) & Bonus Theorycraft!

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Welcome to the 9th CX’s Weiss Schwarz deck techs! For this article, we will be looking at a quartet of decks from the set, Attack on Titan!

Our first deck list comes to us from Andree Nera! He took the list to the finals of his locals, where he was quote, destroyed by the Titan Exodia setup. [CORPS1]

The second list is a theorycrafted list made by Johnny as a deck to try and test. [CORPS2]

The third list is the list that took down the first Corps deck from Aki! Humanity had no idea what it was in for … [TITAN1]

And lastly, we have an unconventional Titan list for those who like trying different strategies. (Or cannot stand Soundless Voice; fair warning, the list is more of a gimmick than it is a serious list) [TITAN2]

Since these cards had the honor of being introduced in English first, we’re going to use the English names only, including in subsequent deck techs. Special thanks to Johnny for helping with article prep. Now onto the lists!

[CORPS1]

Level 0 – 16

2 “No.1 Odd Ball” Hange (AOT/S35-E038)
3 “Violent Ripple” Levi (AOT/S35-E033)
2 “Beyond the Walls” Eren (AOT/S35-E001)
2 “Gentle Smile” Petra (AOT/S35-E034)
3 “104th Cadet Corps” Christa (AOT/S35-E056)
4 “Paving a way for the Future” Mikasa (AOT/S35-E060)

Level 1 – 7

2 “Paving a way for the Future” Armin (AOT/S35-E006)
2 “Healing Goddess” Christa (AOT/S35-E066)
3 Anti-Titan Device “Omni-Directional Mobility Gear” (AOT/S35-E026a)

Level 2 – 11

1 “Cold stare” Levi (AOT/S35-E041)
3 “Beyond the Walls” Mikasa (AOT/S35-E058)
4 “Beyond the Walls Levi (AOT/S35-E031)
2 “104th Cadet Corps” Mikasa (AOT/S35-E056)
1 “Titan’s Power” (AOT/S35-E027)

Level 3 – 8

2 “Resisting Fate” Mikasa (AOT/S35-E057)
2 “Resisting Fate” Armin (AOT/S35-E002)
2 “Resisting Fate” Levi (AOT/S35-E032)
2 “Resisting Fate” Eren (AOT/S35-E003)

CX – 8

3 Since That Day (AOT/S35-E028)
3 The World the Girl Saw (AOT/S35-E083)
2 The Wings of Freedom (AOT/S35-E053)

[CORPS2]

Level 0 – 16

1 Chimi Sasha (AOT/S35-E107)
2 “Violent Ripples” Levi (AOT/S35-E033)
2 “Beyond the Walls” Eren (AOT/S35-E001)
1 “104th Cadet Corps” Christa (AOT/S35-E056)
4 “Paving a way for the Future” Mikasa (AOT/S35-E060)
2 No. 1 Oddball” Hange (AOT/S35-E038)
2 ‘Calm and Collected” Mikasa (AOT/S35-Eo64)
2 “Honor on the Battlefield” Eren (AOT/S35-TE02)

Level 1 – 14

4 “Paving a way for the Future” Eren (AOT/S35-E005)
2 “104th Cadet Corps Class” Sasha (AOT/S35-E062)
2 “Recurring Tragedy” Eren (AOT/S35-E010)
4 “Awkward Affection” Mikasa (AOT/S35-E061)
2 Anti-Titan Device “Omni-Directional Mobility Gear” (AOT/S35-E026a)

Level 2 – 4

2 “104th Cadet Corps” Mikasa (AOT/S35-E056)
2 “Titan’s Power” (AOT/S35-E027)

Level 3 – 8

3 “Resisting Fate” Mikasa (AOT/S35-E057)
2 “Resisting Fate” Armin (AOT/S35-E002)
3 “Resisting Fate” Eren (AOT/S35-E003)

CX – 8

4 The World the Girl Saw (AOT/S35-E083)
4 I Can Hear His Heartbeat (AOT/S35-E083)

[TITAN1]

Level 0 – 12

3 “Towering Threat” Titan (AOT/S35-E086)
3 “Predation” Titan (AOT/S35-E094a)
3 “Predation” Titan (AOT/S35-E094b)
3 “Predation” Titan (AOT/S35-E094c)

Level 1 – 12

2 “Invasion” Titan (AOT/S35-E095a)
2 “Invasion” Titan (AOT/S35-E095b)
2 “Invasion” Titan (AOT/S35-E095c)
4 “Overwhelming Power” Female Titan (AOT/S35-E096)
2 Forest of Giant Trees (AOT/S35-E098)

Level 2 – 11

3 “High Intellect” Female Titan (AOT/S35-E088)
4 “Threat to Humanity” Colossal Titan (AOT/S35-E092)
4 “Broken Wall” Colossal Titan (AOT/S35-E093)

Level 3 – 7

3 “Plan of Capture” Female Titan (AOT/S35-E089)
4 “Enormous Stature” Colossal Titan (AOT/S35-E090)

CX – 8

4 And, in 850…… (AOT/S35-E099)
4 Subjugation (AOT/S35-E100)

[TITAN2]

Level 0 – 13

3 “Towering Threat” Titan (AOT-S35-E086)
10 “Predation” Titan (AOT/S35-E094a)

Level 1 – 12

3 “Overwhelming Power” Female Titan (AOT/S35-E096)
3 “Invasion Titan” (AOT/S35-E095a)
3 “Humanity’s Rage” Eren Titan (AOT/S35-E012)
3 Forest of Giant Trees (AOT/S35-E098)

Level 2 – 13

3 “High Intellect” Female Titan (AOT/S35-E088)
2 “Titan Ability” Eren Titan (AOT/S35-E025)
4 “Threat to Humanity” Colossal Titan (AOT/S35-E092)
4 “Broken Wall” Colossal Titan (AOT/S35-E093)

Level 3 – 4

4 “Enormous Stature” Colossal Titan (AOT/S35-E090)

CX – 8

4 And, in 850…… (AOT/S35-E099)
4 Crushing Blow (AOT/S35-E030)

Now let’s look at the cards!

For the [CORPS1] deck, we have 16 characters at level 0.

AOT_S35_E038

“No.1 Odd Ball” Hange is a “standard” searcher (pay 1 stock, discard a card) for both [Titan] and [Corps] trait.

AOT_S35_E033

“Violent Ripples” Levi is a “global”; +500 power to all other [Corps] characters and on play you can give one of your opponent’s characters on center stage -1000 power until end of turn.

AOT_S35_E001

“Beyond the Walls” Eren gives your middle character in the center stage +1000 power on your turn.  You can pay 1 stock and rest it to brainstorm and search your deck for a [Corps] character for each CX revealed.

AOT_S35_E034

“Gentle Smile” Petra is clock reverser and the first one in English! When reversed by a level 0 or lower character, you can send the top card of your opponent’s clock to the waiting room and send that character to your opponent’s clock. Note, your opponent has to have a card in clock for the ability to work!

AOT_S35_E056

When “104th Cadet Corps” Christa is played from hand, you can pay one and clock the top card of your deck to salvage a level 1 or lower character from your waiting room.

AOT_S35_E060

At the beginning of your opponent’s attack phase you can put the top card of your deck into the waiting room. If the revealed card is a [Corps] character, “Paving a way for the Future” Mikasa can run to an empty slot on the center stage.

At level 1 we have 7 characters!

AOT_S35_E006

“Paving a way for the Future” Armin has a climax combo with the climax “Since That Day”. On attack with the climax in play you can pay one and he gets +2000 power and the ability: “At the beginning of your opponent’s attack phase you can switch him and another character [Corps] character you control and stand them” until the end of your opponent’s turn. (It does not have the ability to switch and stand outside of the CX combo)

AOT_S35_E066

When another [Corps] character you control gets frontal attacked, you can pay one and send “Healing Goddess” Christa to the waiting room, and that character gets +2500 until end of turn. (This ability still functions if Christa is reversed)

AOT_S35_E026a

When you use Anti-Titan Device “Omni-Directional Mobility Gear”, you can search your deck for one [Corps] character and add it to your hand and then discard one card. Then, you can choose one of your [Corps] characters in battle and move it to an open slot on your stage. (If you use it outside of battle, during your main phase for example, you will still get to search, but your characters won’t be forced to move because they aren’t in battle.)

At level 2 we have 13 characters.

AOT_S35_E041

“Cold stare” Levi has a 1 stock +3000 power Backup. When you use his Backup ability, you put the top 3 cards of your deck into the waiting room. (The effect is not optional)

AOT_S35_E058

“Beyond the Walls” Mikasa cannot side attack and gets +500 power for every other [Corps] character you control. When she reverses her opponent and the climax “The World the Girl Saw” is in play, you can burn your opponent for one damage.

AOT_S35_E031

If you control four or more [Corps] characters “Beyond the Walls Levi gets -1 level in your hand. If all your characters are [Corps], he gets +1000 power.  Neither player can use Backups during his battles (but events still work).

AOT_S35_E067

“104th Cadet Corps” Mikasa gets +1000 power for every other [Corps] character that is played from your hand, up to twice per turn. Her second ability is a 2 stock, encore phase change into “Resisting Fate” Mikasa.

AOT_S35_E027

“Titan’s Power” is a 1 stock event with counter step timing that gives a [Corps] character +4000 power and “When this reverses a character in battle, you may send that character to your opponent’s memory” until end of turn.

At level 3 we have 8 characters.

AOT_S35_E057

“Resisting Fate” Mikasa gets +2000 power if you have two or more [Corps] characters and on play she heals. Her last ability is at the beginning of your opponent’s attack phase you can pay one and choose her and another [Corps] character and stand and switch them.

AOT_S35_E002

“Resisting Fate” Armin cannot be targeted by your opponent’s effects. He is also an assist that gives +2000 power to your [Corps] characters in front of him and they can also cannot be targeted by your opponent’s effects. His last effect is, when played, you look at up to X cards from the top of your deck and choose a card and add it to your hand, then discard the rest, where X is the number of [Corps] characters on your stage. (He counts himself)

AOT_S35_E032

“Resisting Fate” Levi has a CX combo with “The Wings of Freedom”: when played, you can discard one card and choose one [Corps] character from your clock and play it to stage. His last ability is on the turn he is played from hand, up to once per turn, when he reverses his opponent you can pay 3 stock, discard one [Corps] character and send one [Corps] character from your stage to the waiting room. If you do, you can stand him and move him to an open slot on your stage. (The ability will let him restand in a double-KO)

AOT_S35_E003

If your opponent controls a level 3 or higher character, “Resisting Fate” Eren gets -1 level in your hand. He also gets +500 power for each other of your [Corps] characters. And on the turn he’s played if his damage is cancelled, you may burn your opponent for one damage.

  AOT_S35_E028 AOT_S35_E083 AOT_S35_E053

The climaxes are a 3/3/2 split with yellow stock soul (1s1s), gate (1k1), and bar (1k1).

Since the cards in both Corps decks are similar, we will just list the cards that aren’t in the first deck here for the second deck.

At level 0 we have 3 new cards.

AOT_S35_E107

If Chimi Sasha is alone, she gets +2000 power. And on play, you can look at the top card of your deck and leave it there or put it into the waiting room.

AOT_S35_TE02

“Honor on the Battlefield” Eren gives a character +1500 power until the end of turn when he direct attacks. He is also a stock reverser. When he becomes reversed if he is facing a level 0 opponent you can send that character to stock and put the bottom card of your opponent’s stock to the waiting room.

AOT_S35_E064

“Calm and Collected” Mikasa has a brainstorm ability for 1 stock: salvage a [Corps] character and discard a card for each CX revealed. When a character you control moves during the attack phase, that character gets +1000 power until end of turn.

At level 1 we have 4 new cards.

AOT_S35_E005

“Paving a Way for the Future” Eren gets +500 power for each other [Corps] character during your turn, and has clock encore.

AOT_S35_E062

“104th Cadet Corps Class” Sasha gets +1500 power and clock encore if you control 2 or more other [Corps] characters.

AOT_S35_E010

“Recurring Tragedy” Eren gives all other characters you control +1000 power during your turn. You can also rest him to give a character you control +500 power until end of turn.

AOT_S35_E061

“Awkward Affection” Mikasa doesn’t stand if you don’t control an “Eren”. If you have another character with Eren on the field she gets +1500 power. And when she attacks with the climax “I Can Hear His Heartbeat” in play you can pay one and salvage a card with Eren in the name.

Lastly, one new CX!

AOT_S35_E084

“I can Hear His Heartbeat” is a red stock soul climax.

Now onto the Titan deck!

[TITAN1]

At level 0, we have 12 characters.

AOT_S35_E086

“Towering Threat” Titan gives your middle character on your center stage +1000 power. You can pay two stock and rest it to search your deck for a [Titan] character.

AOT_S35_E094b AOT_S35_E094c AOT_S35_E094a

You can run as many copies as you want of “Predation” Titan in you deck as you want. It gets +2000 power for each other ‘Predation” Titan in your center stage.

At level 1 we have 10 characters and 2 events.

AOT_S35_E095a AOT_S35_E095b AOT_S35_E095c

You can run as many copies of “Invasion” Titan in your deck as you want. If all your characters are [Titan], they get +2000 power.

AOT_S35_E096

“Overwhelming Power’ Female Titan has a 1 stock +1500 power Backup ability. When you use the ability, if you control three or more [Titan] characters, you give your battling character an additional +1500 power.

AOT_S35_E098

When you play Forest of Giant Trees you can search your deck for up to two [Titan] characters and add them to your hand. After that, discard a card and send this event to your clock.

For level 2 we have 11 characters.

AOT_S35_E088

“High Intellect” Female Titan gives all other [Titan] characters you control +1000 power. You can also rest her to give a [Titan] character +1000 power until end of turn. When you play any CX, you can pay three and discard two cards to burn (cannon) your opponent for five damage.

AOT_S35_E092

If you do not have “Enormous Stature” Colossal Titan this card cannot attack. If it is in the left position of your center stage, it gives all your “Enormous Stature” Colossal Titan and “Broken Wall” Colossal Titan +1000 power. When it attacks with the climax “And, in 850……” is in play you can discard one card and all your [Titan] characters get +3500 power until the end of turn. When another of your “Enormous Stature” Colossal Titan is sent to the waiting room, send this card to the waiting room.

AOT_S35_E093

If you do not have “Enormous Stature” Colossal Titan this card cannot attack. If this card is in the right position of your center stage all your other “Enormous Stature” Colossal Titan and “Threat to Humanity” Colossal Titan get +1000 power. When this card attacks with the climax “And, In 850……” is in play, you may draw a card. And when another of your “Enormous Stature” Colossal Titan is sent to the waiting room, send this card to the waiting room.

At level 3 we have 7 characters.

AOT_S35_E090

If “Threat to Humanity” Colossal Titan and “Broken Wall” Colossal Titan are on your stage this card gets -1 level in your hand. During your opponent’s turn if this card is in the middle position of your center stage your other “Threat to Humanity” Colossal Titan and “Broken Wall” Colossal Titan can not be reversed. And at the beginning of your encore phase you can put a climax called “And, In 850……” from your climax zone to the waiting room to take the top card of your clock and add it to hand. Then, this card gets +3000 power until the end of your opponent’s turn.

AOT_S35_E089

Characters facing “Plan of Capture” Female Titan get -1 soul. When this card attacks with the climax “Subjugation” in play you can draw a card and this card gets another -1 soul to the character facing it. And when this card is frontal attacked you can discard one titan card and this card gets +2500 power until end of turn.

AOT_S35_E099 AOT_S35_E100

For climaxes we have a 4/4 split between pants and book respectively.

[TITAN2]

Let’s look at just a pair of cards that weren’t used in the previous list:

WS_AOT_S35_E012U

“Humanity’s Rage” Eren Titan gets +1000 power until end of turn whenever another [Corps] character you control attacks. It has a CX combo with Crushing Blow: when it attacks, you may pay 1 and put the top card of your deck into clock. If you do, it gets +3500 power until the end of your opponent’s next turn, and “Your opponent cannot use any Encore abilities” until the end of turn.

WS_AOT_S35_E030CC

Crushing Blow is a 1k1 + Burn CX.

Done with the lists? Onto the analysis!

[CORPS1]

Special thanks to Andree for his contributions to this section!

How do we use this deck?

Andree:

Starting at level 0, the goal is to play a Mikasa runner to build stock. Otherwise, Christa can be used early (you don’t have to always use her ability). You can use a combination of Violent Ripples Levi and Petra to remove any pesky level 0 tanks. When you have enough stock going, you’ll want to either search or salvage for the Eren brainstormer, because that powers your deck for the entire game.

At level 1, you’ll either have to play the CX combo with Armin, or use the “Captain” Levi (the early-play level 2) to maintain pressure. The level 1 Christa is a free attack and can stay on-board to make battles difficult for your opponent.

You can also play some mind games with your Omni-Directional Mobility Gear event, because you can force your opponent into making subpar attacks.

If you need a beefy character at level 2, use the Mikasa, but if your opponent has the advantage, slam the level 3 Eren onto the stage.

For the endgame, you’ll want to use the Mikasa for burn, or use the restanding Levi.

What does the deck not do well? Is it missing anything? What are some of the potential risks the list takes?

Michael: This list has quite an interesting setup at level 3, featuring only 2 copies of each level 3. This can cause consistency issues, and Andree agrees. One suggestion he made was to cut the Level 3 Erens to make room for more Levi and Mikasa.

I on the other hand, think that Armin may be worth cutting, or reducing to a 1-of. Though he replaces himself when played and is able to cement a board position well enough, I think there is enough search in the deck to support running a single copy. Testing will yield truer indications than my commentary though.

The list also only has 2 copies of the brainstorming Eren; some lists may want to use 3 or 4 to improve consistency. However, because this deck’s level 1 game is so thin, it’s not unreasonable to use the Christa salvage to get him back.

About the list: Is it conservative or greedy? What’s its overall power range? Is it easy or difficult to use? What would you say about its viability in the JP/EN metagames at large?

Greed: 5

The list uses 3 colors, and the third color (green) is seen fairly rarely in the midgame, but is almost necessary to carry the late game. There is a lot of search and salvage in the deck, making it easy to access all 3 colors, but it’s still something to pay attention to while playing.

Power Range: 5 – 9+

The numbers for this deck are certainly not conclusive, especially given how cards are looking for subsequent sets in the Japanese game. However, this series is by far one of the most if not currently the most powerful in the English game. An “ok” game from this deck is hard to fathom because of all the tools it has to maintain consistency. At its worst, it won’t be able to dodge attacks properly, but even then the deck has plays to make with stock.

Difficulty: 7

As with any 3-color deck, testing is important to make sure colors aren’t missed at critical points of the game. Omni-Directional Mobility Gear is probably one of the most skill-intensive cards to be printed in a while, because using the full text of the card leaves a lot of room for error. Test it and test often, and don’t forget to stock up on new gas. (Because we all know what happens when one runs out…)

EN/JP Meta Viability:

Right now, the set is not available in Japanese. This section on the deck’s viability will likely change either here or in subsequent deck techs.

In English however, the Corps and the Titan deck (wait, that’s the whole series) are the new kids on the block that are stealing peoples’ lunch money left and right. I have heard reports from all over about how crazy powerful the set is, and if I’m reading the results correctly, we have a set that has made the fears of Kantai’s domination look like a memory long gone. This iteration of the Corps build does not have the “soundless voice” combo, but it certainly packs the tools to dodge it. Pay attention to the way these decks are built, as it will certainly have an impact on the format.

[CORPS2]

How do we use this deck?

M: This take on the Corps deck features a lot more tech at level 0, including a personal favorite, Chimi Sasha. There is a great deal of variety in the effects that the deck has access to, and swaps out the clock reverser Petra for the stock reverser Eren. A set of runners (Mikasa) in the early game though, will make the deck look functionally identical to the previous list in most games.

The level 1 is where things start to look a little different. The 1/0 clock encore Eren makes an appearance here, and has some backup in “Awkward Affection” Mikasa. The CX combo ensures that you keep Eren in some form or another (pun intended, sorry), and will keep you ahead in damage. Sasha is there as a big attacker if needed, and when backed up by the “Recurring Tragedy” Eren can be quite a force.

Level 2 is more or less to be carried by a big Sasha and/or the event “Titan’s Power”. If the opponent has change effects or other ways to get level 3 characters out early, “Resisting Fate” Eren is once again here to save the day (or punish the opponent, or both).

The level 3 for this deck eschews green in favor of using the more “can’t catch me” Mikasa. Your opponent will be hard-pressed to reverse your characters to trigger on-reverse effects (Levi, Nico, JP Marika…) with Mikasa running the on-board shuffles.

What does the deck not do well? Is it missing anything? What are some of the potential risks the list takes?

The character layout at level 0 is fairly spread out, which could cause some concern for lovers of consistency. The deck is pretty strictly 2-color, so any power that could be gained by playing green (primarily “Resisting Fate” Levi) may end up being missed in the endgame.

Also: Test the list, test the list! Using the deck will be more enlightening than the suggestions here.

About the list: Is it conservative or greedy? What’s its overall power range? Is it easy or difficult to use? What would you say about its viability in the JP/EN metagames at large?

Greed: 3

Clocking in at 2 colors, this deck is not as strained to make certain that its color requirements are met. It does not have great stock requirements until later in the game, and getting to a critical mass of stock is easy with the combination of clock encore and salvage effects the deck has.

Power Range: 6 – 8+

Though the combos in the deck may not pack as great of a punch in the later game, they certainly help to smooth out the game on the way there. What the deck lost in power it gained in consistency, and the (projected) power range has been adjusted accordingly.

Difficulty: 5

Even though the deck is straight yellow/red, it still uses the Omni-Directional Mobility Gear. The level 0 setup of the deck can also be a skill test, because the numbers are so spread out. (Beware what you decide to mulligan and clock at the beginning of the game!)

EN/JP Meta Viability:

As much as it looks like an easy way out, we’re already about 3700 words in, so for the first time, please (see above).

[TITAN1] [TITAN2]

How do we use this deck?

If you aren’t blasting the OP to either season 1 or season 2, you’re probably doing it all wrong.  The next thing to do is to identify all the foolish Corps deck users and mock them endlessly with odd grunts and groans. Bonus points if you play against an unwitting Corps player and then open your mouth ominously while holding a card over your mouth.

READ: Please do not really do this as it could get you into trouble or ejected from a tournament. But hey, it’s a fun thought, right?

In all seriousness, the game plan for the Titan deck is simple. At level 0, fish for a “Towering Threat” Titan, and as up to a few “Predation” Titans. If your center stage is full of them, they become 5000 power attackers! Because you have so many of them in the deck, be liberal with them – try to get the most out of your attacks every turn.

At level 1, the Invasion begins. The Forest of Giant Trees is where you go to make your opponent’s hopes and dreams of winning fade. Getting to search for two characters for 0 stock is a very powerful effect, which puts sets like Wooser to shame, and having access to a 1-stock +3000 power Backup is something that makes other series turn green (or maybe blue?) with envy.

[TITAN2]

For this iteration of the Titan deck though, we have the series’s answer to Soundless Voice. Yes, the “Humanity’s Rage” Eren Titan doesn’t get any bonuses (unless you have multiples) when you attack, but the CX combo is still quite relevant in that it will delete almost any character in its way.

Now back to both of them.

At level 2, you have the option of hitting the “cannon” with “High Intellect” Female Titan whenever you play a CX. If you should happen to have enough stock and cards in hand and/or optimal conditions to deal a ton of damage to your opponent, the Female Titan can even threaten to end the game by herself. (5+2+2+2 is a lot)

Or, you could also take the more popular “Exodia” (or Voltron, or other mecha reference, take your pick) path and play the “Threat to Humanity” Colossal Titan, “Broken Wall” Colossal Titan, and “Enormous Stature” Colossal Titan. The arms are pretty pumped (maybe the Colossal Titan wanted to redefine #swole or something) and are unbreakable as long as the head sticks around. The “heal” does not stack though, because the cost is to put the CX into your waiting room. Unless you find a way to somehow play more than one CX outside of your CX phase (i.e. you can’t, ever), you can’t get use the heal effect more than once per turn.

Another level 3 option is the “Plan of Capture” Female Titan CX combo, which significantly reduces potential damage taken (provided one doesn’t run into bounce effects).

What does the deck not do well? Is it missing anything? What are some of the potential risks the list takes?

The Titan card pool is so limited that the card choices almost make themselves. As far as if the lists are missing anything, well…

In the interest of time, the TITAN2 i.e. gimmick list won’t be really addressed. It has one job, and that’s to erase/delete/eat things at level 1, followed by acting pretty much the same way that any other Titan deck would after that.

Titan decks will look very similar, and so the card pool is more of what’s being judged here than the individual decks.

About the list: Is it conservative or greedy? What’s its overall power range? Is it easy or difficult to use? What would you say about its viability in the JP/EN metagames at large?

Greed: 1

With multiple good cards that can be used in unlimited quantity and only 1 color, this deck is a poster child of anti-greed. It has a very straightforward plan, and only a couple of combos to choose from for the late game.

Power Range: 5 – 9

I have heard grumblings that the Titan deck is incredibly powerful. Some have even called it the coming of the old Nisekoi to English, but I don’t know if I want to go quite that far. That said though, having access to a setup at level 2 that renders 2 out of 3 characters completely invincible is both powerful and rare.

Difficulty: 2

Johj is pretty jealous of the tools that the Titans have access to. As long as you keep an eye on your stock and craft the hand to deploy the “Exodia” field at level 2, you’re probably going to be golden. Or Colossal.

EN/JP Meta Viability:

This is a tough call to make. Titans seem to be allergic to bounce, but the early game provides so much power that they might just beat someone down before they have the time to make bounce relevant. On top of that, even if the head is killed once, a Titan deck will usually use the arms in multiples and be able to replay them the following turn with ease. The Titans have high upside with relatively low downside, meaning that the archetype is one that should be paid attention to and respected in both the JP and EN games alike.

That wraps it up for this article! Be sure to test the lists out, make changes, test more, and have fun with the set! Good luck, and thanks for reading!


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