Welcome to the 9th CX’s Weiss Schwarz deck techs! For this article, we will be taking a look at a list of Project Diva -f- 2nd!
Because both sets have made their debut in the EN game, all cards will be displayed using their official EN translations.
This deck is brought to you by Chiara Drake. The Drake ‘clan’ (Sebastian, Aria, & Chiara) has been tearing up the scene in Northern California, including qualifications for the 2014 NA WGP Nationals and other accomplishments spanning a swath of other card games.
Editor’s Note: The list has been updated! Some of the numbers were inaccurate because the list was originally sent to us in picture form. Sorry about the confusion!
Now, onto the list!
Cards – 50
Level 0 – 17
2 Hatsune Miku “School” (PD/S29-031)
2 Hatsune Miku “Breathe With You” (PD/S29-061)
2 Hatsune Miku “Magician” (PD/S29-028)
2 Hatsune Miku “White Dress” (PD/S29-030)
2 KAITO “Holiday” (PD/S29-094)
3 KAITO “White Blazer” (PD/S29-102)
3 Kagamine Len “Polar Bear in Love” (PD/S29-008)
1 MEIKO “Long Pareo” (PD/S22-055)
Level 1 – 12
1 Kagamine Rin “Heat Haze” (PD/S29-004)
3 Kagamine Len “Punkish” (PD/S29-005)
4 Kagamine Rin “Soleil” (PD/S29-016)
4 Kagamine Len “Ciel” (PD/S29-017)
Level 2 – 6
3 Kagamine Rin “Dreaming Panda” (PD/S29-007)
3 Kagamine Len “White Edge” (PD/S29-012)
Level 3 – 7
3 Kagamine Rin “Original” (F 2nd) (PD/S29-001)
2 Kagamine Len “Original” (F 2nd) (PD/S29-003)
1 “Electron Diva” Hatsune Miku (PD/S22-026)
1 KAITO “V3” (PD/S29-089)
CX – 8
4 soundless voice (PD/S29-023)
3 Kokoro (PD/S29-022)
1 Cantarella ~grace edition~ (PD/S29-113)
At level 0, we have 18 characters.
Hatsune Miku “School” is a ‘standard searcher’ for [Music] characters. (When played, you can pay 1 stock and discard a card to search your deck for up to 1 [Music] character, reveal it, put it into your hand, then shuffle.)
Hatsune Miku “Breathe With You” is a level reverser. You can pay 1 stock to put the top card of your opponent’s deck into the waiting room, then select a card in their waiting room and put it on the top of their deck.
Hatsune Miku “Magician” has an ability that triggers up to once per turn: whenever you use a Startup [S] (English, [A]) ability, choose a character you control and it gets +500 power until end of turn. (This includes using Backup abilities) It has a Brainstorm ability: you pay 1 stock and rest 2 characters you control. For each CX revealed, you search your deck for up to 1 [Music] character.
Hatsune Miku “White Dress” gives all other [Music] characters you control +500 power. It has the same triggered ability as Hatsune Miku “Magician”: up to once per turn, whenever you use a Startup [S] (English, [A]) ability, choose a character you control and it gets +500 power until end of turn. (This includes using Backup abilities)
During your opponent’s turn, if your opponent controls 3 or fewer characters, KAITO “Holiday” gets +1 level and +1000 power.
KAITO “White Blazer” has a 0 stock, +1000 power Backup ability. When you use its Backup ability, you choose a [Music] character you control and it gets +1 level until end of turn.
Kagamine Len “Polar Bear in Love” gets +1 level and +1000 power as long as you have 2 or fewer cards in stock. (If you have 2 cards already in stock, and then attack with it, it will lose its level and power before the battle is calculated because the card from the trigger will have been added to stock already.)
When you play MEIKO “Long Pareo” you can pay 1 stock and discard a card to salvage a [Music] character.
At level 1, we have 12 characters.
Kagamine Rin “Heat Haze” gives all other [Music] characters you control +1000 power during your turn. When you play it, you reveal the top card of your deck. If the revealed card is a [Music] character, you put that card into your hand, then discard a card. (Otherwise, put the revealed card back)
During your turn, if you control 3 or more other [Music] characters, Kagamine Len “Punkish” gets +2000 power.
When Kagamine Rin “Soleil” is reversed in battle, you may pay 1 stock to send it to memory. It has a CX combo with “soundless voice”: you may send it to memory. If you do, search your deck for up to 1 ‘Kagamine Len “Ciel”‘, put it in the slot this was in, and then shuffle.
Kagamine Len “Ciel” has a Recollection (Memory) ability: if a ‘Kagamine Rin “Soleil”‘ is in your memory, it gains +2000 power. It has a CX combo with “soundless voice” if its Recollection ability is active: when it attacks, it gets +3000 power until the end of your opponent’s next turn.
At level 2, we have 6 characters.
Kagamine Rin “Dreaming Panda” gets +500 power for each other [Music] character you control.
Kagamine Len “White Edge” has a 1 stock +2500 power Backup ability. When you use its Backup ability, you may pay 2 stock. If you do, you shuffle your waiting room into your deck. (Penalty-free refresh!)
At level 3, we have 6 characters.
Kagamine Rin “Original” gets +1000 power if you control 3 or more other [Music] characters. During the turn you play it from hand, it gets a Burn trigger. (Up to once per turn, if damage dealt by it is canceled, you may deal 1 damage to your opponent.) It has a CX combo with “Kokoro”: when it attacks, you may pay 1 stock. If you do, you search your deck for up to 2 [Music] characters. (Reveal, shuffle, etc)
Kagamine Len “Original” has a Heal ability when played. When a character you control triggers a CX (from an attack), you may discard a card. If you do, choose a character you control, and it gets +2000 power and +1 soul until end of turn. (The ability triggers and resolves before the trigger card is added to stock, so it will not be able to ‘pay out’ the revealed CX, as the CX will still be in the resolution zone. It can target itself.)
“Electron Diva” Hatsune Miku gets +500 power for each other [Music] character you control, and has a Heal ability when played.
KAITO “V3” has a Heal ability when played. When it attacks, you can pay 1 stock and discard a card. If you do, you choose a [Music] character you control and it gets +3500 power until the end of your opponent’s next turn.
The CX spread is a 4/3/1 split among 1k1 + Burn, 1k1 + Bounce, and 1k1 + Gate abilities and triggers.
How do we use the deck?
Short answer: Load up your favorite Miku track and go to town.
Or to properly represent the deck, your favorite Rin & Len track and sing at the top of your lungs.
At level 0, the deck has a lot of threats that can stay on the board in the face of level reversers and higher power. KAITO “White Blazer” is a handy effect that scales well into the mid-game, so don’t burn them right away. Kagamine Len “Polar Bear in Love” and KAITO “Holiday” are the ideal characters to keep on the center stage, and having a copy of “Hatsune Miku” Magician and “White Dress” on the back stage means that you can hold onto your KAITO “White Blazer” into late level 1 to preserve your board.
Stock is not incredibly important in the early game, but having access to search effects and the level 1 CX combo with the twins “Soleil” and “Ciel” is what to build toward going into level 1.
At level 1, the deck has a range of options that are centered around power. If it gets to level 1 second, the deck can use Kagamine Len “Punkish” and Kamagine Rin “Heat Haze” to KO opposing characters with lower power. If it gets to level 1 first, it can put up a 10500+ power wall with the CX combo involving “Soleil”, “Ciel” and soundless voice. Thanks to KAITO “White Blazer”, it can also defend its board very well against level reverser effects. If the deck gets to a position where it has three “Ciel” on the center stage and a full hand, it can potentially stop using the clock phase to draw more cards.
At level 2, the deck will want to setup for its level 3 CX combos, while beating down with “Dreaming Panda”. Kagamine Len “White Edge” is there to refresh in case of a bad CX flood, or if the deck is very ahead and wants to secure an advantage going into level 3.
At level 3, the deck has a combination of Heal and Burn effects to finish the game. Kagamine Rin “Original” has a CX combo that lets you search (and thin) your deck of up to 2 characters, which reduces the chance of losing on the following turn, if there is one. Kagamine Len “Original” heals and lets you get value out of your CX triggers should they show up while on the attack. Kagamine Rin “Original” should attack last when possible because of its Burn trigger and its ability to pay out earlier CX triggers with its CX combo. The CX combo, when used last, will also minimize the number of non-CX cards still in the deck; the risk of triggering CXs is best mitigated by using the combo as a part of the last attack whenever possible.
What are some of the deck’s weaknesses? Are there any potential substitutions that can be made?
The deck is all about power for the first three levels. It has limited answers to level reversing effects (KAITO “White Blazer” is a very valuable card in this regard), and can find itself racing against decks in the mid game that are otherwise unable to answer its power. A soul rush with side attacks + any form of encore can punish the deck, and cheap encore effects can also keep the deck from gaining an overwhelming advantage in the midgame. To maximize its chances of preserving its board at level 1, the deck could consider using a fourth copy of KAITO “White Blazer”, but the deck’s level 0 character configuration would need to be reworked.
The deck does not have much in the way of utility outside of its CX triggers, so their effects can’t be counted on as much as individual characters might be in a deck. To be fair, Bounce is a good ‘catch-all’ type of trigger which can cover for a deck’s weaknesses.
What is the deck like in terms of greed, difficulty, and power range? Is it viable the current EN/JP meta?
The deck is very stable in terms of colors, because it uses mostly yellow characters from levels 1 on. The only non-yellow cards that may need off-color cards in clock/level are the single copies of “Electron Diva” Hatsune Miku and “Catarella ~grace edition~”, which are a level 3 character and CX respectively. The deck relies on KAITO “White Blazer” and the triggers from Hatsune Miku “Magician” and “White Dress” to keep characters around as early as level 0. It uses CX combos at levels 1 and 3, and level 3 CX combos, though more powerful, tend to be that way because it can take only a single turn to lose at level 3.
Most of the deck’s difficulty seems to come in managing the back stage in the early levels, and determining whether to save a character at level 0 for an immediate advantage, or a later advantage at level 1. The deck is mercifully straightforward for the later parts of level 1 all the way to level 3; attack, and if CX combos are available, use them, and attack. Another skill test comes after level 2, when Kagamine Len “White Edge” and its penalty-free refresh ability are online. Don’t strand yourself with low stock whenever possible!
Power Range: 5 – 7
In WS, yellow tends to have effects that give power on the user’s turn only. This deck is not an exception, in that it has some characters that only gain power on the user’s turn. However, this deck also has effects that keep characters strong through the opponent’s turn. It also has a handful of Burn effects for its offense, but very few effects that are ‘unfair’. It relies on reversing characters as its primary way of generating card advantage, but has no way of netting more cards in hand in the early levels. In comparison, series such as SAO II, Little Busters!, KanColle, and Girl Friend BETA have access to those types of effects, and better.
EN/JP Meta Viability
In the JP meta, Miku decks, unfortunately, have been eclipsed by series of substantially greater power, such as Kantai Collection, SAO and (especially) Nisekoi. Those series are able to reverse characters with not as much power, but with a higher upside, in searching for or salvaging characters.
In the EN meta, there are significantly fewer series to choose from. SAO, for instance, will be getting the first extra booster, and will deepen its card pool. That series will continue to be the most supported series in the EN game. However, this list in particular can put out power at level 1 that can’t be matched by very many cards at the same level, even with Backup effects. The build is stable, and has effects that can trigger on the opponent’s turn; a rarity that can definitely catch players off-guard. Definitely worth a look!
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Thanks for reading!