Love Live! Deck Tech – 2nd at 2014 Danville WGP Regionals

Eli Love Live


Welcome to the 9th CX’s Weiss Schwarz deck techs! For this article, we will be looking at the deck that took 2nd at the 2014 WGP Regional Qualifiers hosted in Danville!

The deck and interview are brought to you by Aubrey Pruett. Even though the cards have been introduced before and the sets have been released in English, the card names will be kept in line with translations from Heart of the Cards, and some cards may have been seen before.

Translations can be found on Heart of the Cards. Names will be matched to reflect the translation notes. If translations are unavailable for the card, in-house translations will be used.

Let’s get to the list!

“This is our Miracle With Eri Ayase”

Cards – 50

Level 0 – 15

2 Kotori Minami (LL/W24-011)
2 Nico, Club President (LL/W24-032)
4 “Pretty” Eli (LL/W24-039)
1 “School Idol Festival” Umi (LL/W28-053)
2 Honoka in Maid Uniform (LL/W24-058)
4 Nozomi, Spiritual Power (LL/W24-028)

Level 1 – 13

1 Chibi Eli (LL/W24-114)
1 “School Idol Festival” Nico (LL/W28-086)
4 “Our LIVE is LIFE with You” Eli Ayase (LL/W24-005)
3 “Our LIVE is LIFE with You” Umi Sonoda (LL/W24-004)
4 “That Is Our Miracle” Umi Sonoda (LL/WE19-06)

Level 2 – 6

3 “That Is Our Miracle” Eli Ayase (LL/WE19-09)
1 Nozomi, Third-Year Student at Otonokizaka Academy (LL/W24-030)
2 Eli, Third-Year Student at Otonokizaka Academy (LL/W24-031)

Level 3 – 8

1 “Wonderful Rush” Honoka Kosaka (LL/W24-109)
2 “Towards the Dream” μ’s (LL/WE19-13)
3 “Fox’s Wedding” Eli (LL/W28-002)
2 Nico, Idol Otaku (LL/W24-027)

CX – 8

4 That Is Our Miracle (LL/WE19-15)
4 Door Of Dreams (LL/WE19-17)

At level 0, we have 15 characters.


When you play Kotori Minami, you may pay 1 stock and discard a card to search your deck for a [Music] character.


Nico, Club President gives characters you control in front of it +500 power. You can also rest it to give a character +1 level until end of turn.


At the beginning of your CX phase, you can put “Pretty” Eli into your clock to Change into a “Our LIVE is LIFE with You” Eli Ayase from your waiting room.


“School Idol Festival” Umi is a level reverser. You can pay 1 stock to send a level 0 or lower character your opponent controls from their center stage (front row) to his or her waiting room.


Honoka in Maid Uniform is a level reverser. When it attacks, you can return 2 character cards in your waiting room to your deck (and then shuffle) to give it +2000 power until end of turn.


Nozomi, Spiritual Power reveals the top card of your deck when you play it. If the revealed card is not a [Music] character, put that card into your clock. Otherwise, put the revealed card back.

At level 1, we have 13 characters.


Chibi Eli has a 0 stock +1500 power Backup ability.


“School Idol Festival” Nico also has a 0 stock +1500 power Backup ability.


“Our LIVE is LIFE with You” Eli Ayase gets +500 power for each other [Music] character you control.


“Our LIVE is LIFE with You” Umi Sonoda gives all other [Music] characters you control +500 power. You can pay 1 stock and rest 2 characters to Brainstorm, and search for up to 1 [Music] character for each CX revealed.


“That Is Our Miracle” Umi Sonoda has clock encore and gets +1000 power if you control 3 or more other [Music] characters.

At level 2, we have 6 characters.

ll-we19-09“That Is Our Miracle” Eli Ayase gets +500 power for each other [Music] character you control.


Nozomi, Third-Year Student at Otonokizaka Academy has a 1 stock +3000 power Backup ability. When you play it from your hand, you choose another [Music] character you control to get +2000 power until end of turn.


Eli, Third-Year Student at Otonokizaka Academy is a level support (+500 power X level). When you play it, if you control 4 or more other [Music] characters, you can put the top card of your deck into stock (face-down).

At level 3, we have a full 8 characters.

ws_ll_w24_e109“Wonderful Rush” Honoka Kosaka gets +1000 power until end of turn whenever another [Music] character you control attacks. When you play it, you search your deck for up to 1 [Music] character.


“Towards the Dream” μ’s has a Heal ability when you play it. When you play it, you rest a standing [Music] character you control. (It will rest itself if you control no other standing characters.) It has a CX combo with “That Is Our Miracle”: when it reverses a character in battle, you may pay 2 stock and put the top card of your deck into clock. If you do, stand this.


Our “Fox’s Wedding” Eli has a Heal ability when you play it. When it attacks, you may pay 2 stock to Bounce a character on your opponent’s center stage.


Nico, Idol Otaku has a Shrink ability. (It gives the character facing it -1 soul) When it reverses a character in battle (during either player’s turn), you may pay 2 stock and discard a card. If you do, send that reversed character to its owner’s clock.

The CX spread is a 4/4 split between 2k1 + 2 soul and 1k1 + Bounce effects respectively.



How do we use this deck?

Aubrey: The way to use this deck is to power through levels 1 thru 3. The deck has the Eli and two Umis at level 1, and once you hit level 2 you have cards that are as powerful as level 3 characters in other decks.

Michael: To elaborate some, this build of Love Live! plays out a little more aggressively than some other builds that have been featured previously. The 4/4 Bounce +2 soul split gives the deck access to larger attacks, and it most notably has no Salvage effects, only search.

At level 0, the Honoka and Umi reversers are great ways to either potentially gain card advantage or snipe runners. You also have the option of hitting a Change into a level 1 Eli to extend a lead if your opponent is cancelling too much early on, and to get yourself to level 1 more quickly.

At level 1 however, there is no CX combo to worry about, only Umi.

A: The deck falls flat on its face if you miss your Umi brainstorm – it’s in my opinion one of the most important cards in the deck.

M: As Aubrey said at level 2, the deck has very large characters that can compete with other level 3 characters. 10000 power is typical for a level 2 Eli, but getting to 12000 and above is not that much of a stretch. The level 3 lineup has some familiar effects with searching and sending characters to clock, but also has a way to almost always “win” a battle by Bouncing a character with Eli. “Towards the Dream” μ’s gives the deck just enough reach in the end game to finish.

What does this deck not do well? Is it missing anything?

A: Again, the deck falls flat on its face if no Umi brainstormer is drawn. The deck also doesn’t have a way around Heal tax, but you can always decline the Heal to get around it.

M: The Umi brainstorm is such an important card that having them not show up at any point during a game can be the end of the deck. However, this is subject to just as much random chance as any other card in the deck, even though it is more important.

Other types of cards can give the deck a difficult time at its very critical level 1 game, such as level reversers and very oversized characters. Even “Time Machine” effects (send character to memory, then return it at the beginning of the next turn) can allow a deck to either overpower or avoid this deck’s characters.

Salvage is highly effective as a way to gain card advantage against this deck, even though anti-Salvage effects are completely useless. Decks that can repeatedly Heal and build large amounts of stock can also prevent the deck from ending a game easily.

How does the deck stack up? Is it conservative or greedy? What’s its overall power range? Is it easy or difficult to use? What would you say about its viability in the JP/EN metagames at large?

Greed: 3 – 5

A: The deck can have a rough time keeping level 3 characters in its hand because it doesn’t salvage. When I played the deck, it was all-or-nothing; either you miss all your level 3s or you draw them all at once.

M: Lack of Salvage notwithstanding, the deck is very color-stable and has a good distribution of characters at each level. Even though your searching options will be limited by the luck of the brainstorm, the deck still has access to a lot of options for the late game. In the early game, its plan is very linear; attack and attack some more!

Power Range: 6 – 7

A: At level 2, you can have an 11500 power character, which is large enough to overpower almost any early game character.

M: Love Live! is certainly not the most insane series in the game at the moment, but that could change because it will be getting more support in the coming year. This particular deck however does have a lot of things going for it in that its focus on power, especially at level 2, is enough to keep many decks at bay.

Sometimes, power just won’t be enough, but it’s the most straightforward method of gaining card advantage in the game.

Difficulty: 3

A: It’s a very easy deck to use. If your opponent plays a threat, kill it.

M: What he said.

No really, what he said. The deck has basically one mode, and the only CX combo to really pay attention to is at level 3.

EN/JP Meta Viability:

A: It’s viable in the JP meta because it gets around anti-Burn and anti-Salvage. If it’s used in EN though, the series is missing too many cards to make this deck possible.

Let’s go to the interview!

M: Congratulations on the finish! How was your event?

A: The event overall was one of the best times I’ve had especially since I got to see 2 Symphogear decks and a Guilty Crown deck. It was extremely fun I hope Nationals is just as fun.

M: Did you have any really lucky moments during the tournament?

A: The luckiest moment I had was in the second round against B/R Symphogear. He was at 2-0 and I was at 2-6, when I went to attack him I got him straight to 3-7 for game.

M: Whoa! That is definitely lucky. Any really bad luck at any point?

A: My unlucky moment was in the final round against Guilty Crown, I dropped two climaxes and a level 3 to end up drawing another level 3 and no Level 0s.

M: Any big comebacks?

A: I had one in our final round – I was behind the whole game, but when I was 1/3 I drew into an “Our LIVE…” Eli and it really shook things up.

M: How did your last match go? What did you play against?

A: My last game was against Guilty Crown, which I’d had no prior experience playing against. I was behind for most of the game, but then was able to take a lead and the game.

M: How did you prepare for the tournament? Did you do anything special the day of?

A: I tried to stay calm but I was freaking out during the day of the tournament. I double checked my deck to make sure everything I wanted to play was in it.

M: It looks like it all worked out! Congratulations again on the finish and good luck at Nationals! Any shoutouts or other things you’d like to say?

A: I’d like to give a shout out to my friends David Young, Johnny Chau, and Danielle Winters. Shout out to Audri, who helped me fine tune the deck and fix it so that I could try to go this far. I asked her questions every few days because I haven’t even played the game for a full year yet.


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